hi guys,
my name is dustin o'connor i go by dust for short. so me ? who am i ? i ask my self that question a lot.
well i'm a fellow tuio enthusiast for one. (thanks martin, ben, sander

i guess my story is i took a c++ class about a year and a half ago. it was very illuminating.... all of a sudden logic and predicate calculus made applicable since.
i have since then been focusing on learning as much as i can about programming and real-time motion graphics. i guess you can say i was more of a traditional motion graphics designer before i started programming. i was partners in a hollywood design firm with one of my best friends thierry guetta for a decade. so first and foremost i like to consider myself an artist but any good artist needs to know how to make his own paint so following that analogy,. me being a new media artist needed to learn how to make the tools to make my art. so i have ventured into computer programming.
after a decade of offline rendering i decided it didn't like waiting for my computer to draw any longer and started designing things with quartz composer. now i love quartz composer but i find unity to be the perfect bridge between programming and art. 3d modeling has been a passion of mine since ray dream designer and infini-d. (1995)
seeing i have gone down the programming path of late, i have not really had a chance to utilize my artistic and design knowledge from my past life. so this summer i have decided to put some effort into really getting unity down. last summer i was figuring out quartz composer and did tinker with a unity hack. i made a facial recognition joystick that could move lerpz around without touching anything but how ever cool that may sound i never got around to building my own assets and pushing that direction further.
so this summer i'm starting to build up some asset libraries in between making iphone xml parsers for business men to check their daily sales while playing golf. (time permitting)
i have never really been into gaming, i wouldn't consider myself a gammer as the last console i had was an atari 2600 but now that i have learned interactivity and programming i can combine my first loves audio and visual art (film) with a new passion. multi-touch. games seem to now combine all my passions of programming music and art so it seems a fitting platform for me.
so yeah i guess thats my deal.
glad i came by here today to see some updates. pretty much everything i have learned as far as cocoa is concerned has been from BB open source code. (they do not offer ob-c for classes at my school) so it only seems fit that i learn some unity code from BB and sander.
multi-touch amazes me. my 2 year old infant can browse netflix and pick a cartoon out to watch on my ipad all one her own. it blows my mind. she is even now getting into making music with my ipad. i try to teach her to use a mouse and starts pushing buttons on my laptop screen. its amazing, its funny, its the future.